With the servers practically bursting with interest and demand, anyone wanting to get some decent gameplay in with New World this weekend will need all of the strategic help they can get.
Amazon Game Studio has released a complete list of its legion of servers, along with helpful indicators indicating whether the shards are up, offline, at full capacity, or undergoing maintenance, to aid in determining when and where to play the game. It also informed players that overburdened servers would refuse to create new characters until they were, uh, less overburdened.
The company reiterated its commitment to expand the server count as well as raise the existing servers’ population limits, which are currently restricted. New World is still sitting solidly at number two on Steam on Saturday morning, with well over a half-million people in the game or in the sometimes-hour-long waits. On Friday, the game reached a new concurrent player record of 800,000.
• New World prevents individuals from rolling on full servers, publishes a capacity list, and reaches 800K concurrent users, according to MOP’s account of the launch. • Massively Overthinking: Initial Impressions of New World • The Stream Team: Starting off for real this time in New World • New World, Day 2: Where Amazon’s new MMO stands on queues, concurrency, servers, and transfers, and Jeff Bezos weighs in • New World, Day 1: Where Amazon’s new MMO stands on queues, concurrency, servers, and transfers, and Jeff Bezos weighs in • In-depth: How well does New World hold up in the middle and latter stages of the game? • New World is now operational across the world, with some queues capped at 25K and concurrency exceeding 700K. • The Daily Grind: So, are you going to play New World today when it launches?
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